

Luck on gear is often a single stat and you do not want to have too low luck which means you actually sacrifice other stats as e.g. Therefore be careful with your talents if you want both fever and rftd at rank 3.īut non of these I see 100% essential and it depends on your playstyle what you want.įor stats I recommend putting them all into luck. It is just that wandering fever and rise from the dead both at rank 3 make it difficult to change a lot of the lower tier skills as you need to spend all your talent points on the last tier once you unlocked it. In PvE it saves quite a few holy charms and I am almost thinking of moving it to the "must have" skills. Rank 3 with its 5 min cooldown is the best "Oh No!" spell the summoner has. Needs to be either precasted or its cast time reduced with proced skills for reducing cast time. Still a strong and useful multiple target heal spell.Ī nice "Oh No!" heal which can heal your whole HP in one shot. It is infectious but produces antibodies which prevent to be infected for a while after you got infected. This spell is the only instacast heal a summoner has and therefor quite useful. There are other skills that are recommended and good to have like If there is no healer close or the enemy has no spell to dispell or mitigate it somewhat you can often see your enemy following you into purgatory if he finally got to you. Its long duration of 60 seconds combined with its infectious nature and - depending on gear - high ticks of damage are what make people complain about summoners. This spell is causing the most controversies about being OP or not within the community. Some prefer to have reanimation instead at a higher rank. I would recommend rank 2 but this depends really on your healing preferences. It heals quite well costs only one blood and can be precasted. Remember that summoners kill slowly but surely we do not have a lot of burst dps so fear is a good way to be safe until your DoTs wore the enemy down. To fear them away is the best way to keep them off you. Both in PvE and espcially in PvP you do not want enemies to get to you. Quite a few might disagree with me here but fear is just too good to not have it on a low cooldown. I cannot comment much on a non hellion build as I never tried it but I imagine leveling with a low rank hellion or no hellion at all must be hell - no pun intended. It will do most of your damage, tank for you, short: The hellion is your best friend. Unless you want to go a fiend or lurker route later on get this to rank 3 as soon as possible. And you want rank 3 for the additional armor bonus, the additional charges are nice but not the main reason for ranking it.

The power of Blood Aegis is dependent on your perception so the higher your perception the higher the armor gain through blood aegis. No need to hurry it to rank 3 though but the first talent points should be spent there to unlock the next talent row.Īs a cloth only class you want every little piece of additional armor you can get. I will now go through the Talent Tree part I think are the core options for every Summoner: I did not use all the rubies and there are especially talent tree wise a few options to maybe reconsider. Other classes such as warriors or scouts if you mess up with the skills and rubies you wont do so hot later on.Here is a link to the final build I am slowly approaching to:Īgain this is for level 40 and not yet for level 42. Its a good character to test with and even when you dont know what your doing your build will get you through. Also, healers have many skills that hold/root/blind/stun, although for a shorter time than the Psi.Įspecially for just starting the Allods, you can choose warden. The Healer is the only jack of all trades in this game post level 30, it tanks well, heals single target or a group of 2 well, has some control, and does above mediocre damage.ĭecent damage output (more than tank classes and not far from mage) but at level( allods gold) 30 you get plate armor and will be able to tank some, and you'll be the best singletarget/ duo healer. Scouts and mages are the choice for you if you want Big numbers on the scream. If you want go all "Die Hard" and Chuck Norris on people you should play a warrior or a paladin, or even a Healer (man those guys just wont die ) If you want pets Summoners and wardens are the only way to go, both can do fine in pvp but they are not as efficient as a mage a warrior or a psi in Allods. Maybe you need more allods gold for your character. Maybe you want a pvp class that can pve well, or you want big damage, with a big pool of health and some armor in, or you want Dots and burst damage or you want a pet.

There have many problem when you are choose class in Allods.
